Yumefumi

future japan · protagonist with superpowered side · suicidal protagonist

Memory's Dogma CODE:01

Memory's Dogma Code:01

Memory's Dogma Code:01

A neuroscience × genetics × near-future sci-fi visual novel adventure game. Read more →

A neuroscience × genetics × near-future sci-fi visual novel adventure game.

In 2030, due to Japan’s advancements in neuroscience, memories can now be saved and recorded. This is called e-Memory.

However, due to the rapid increase in the number of crimes using the e-Memory technology, the government has introduced strict regulations on human memory data.

In essence, the government now holds a monopoly on all human memory data.

The recording of still-living humans was forbidden, and the e-Memory technology was only to be used on the deceased, giving rise to the establishment of "Connect Centers." These state-owned and operated facilities allowed one to call and communicate with the dead.

These "Connect Centers" allowed people who were still in a period of bereavement to cope with their loss by talking with their recently deceased loved ones.

The protagonist, Kusuhara Hiroki, is a college student struggling with suicidal impulses after the sudden passing of his close childhood friend, Mizunashi Sorano.

Her memories were to last only until August 26—a mere four more days. Kusuhara teams up with his friend, Amamiya Kakeru, in an attempt to steal Mizunashi Sorano's memories from the server where they were stored.

In the midst of this, the two discover the secret of the Connect Centers, and are suddenly embroiled in the fight taking place behind the scenes.

[From (https://www.kickstarter.com/projects/sekaiproject/memorys-dogma-a-scifi-indie-visual-novel-from-japa/description)]

Originally planned to be released as 3 volumes, the project was cancelled after the first, and the remaining 2 were converted into 4 light novels.

Developer
LizArts
Length
9–11 hrs

Consensus

no ratings yet

Time to finish

9–11

hours

Platforms

1

win

Curator reviews

awaiting first review

04Tags · ordered by curator score

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03The book

What the text actually does.

Synopsis, structure, content advisories — editorially written, not machine-extracted.

13The Premise

What you’ll actually read.

A neuroscience × genetics × near-future sci-fi visual novel adventure game.

In 2030, due to Japan’s advancements in neuroscience, memories can now be saved and recorded. This is called e-Memory.

However, due to the rapid increase in the number of crimes using the e-Memory technology, the government has introduced strict regulations on human memory data.

In essence, the government now holds a monopoly on all human memory data.

The recording of still-living humans was forbidden, and the e-Memory technology was only to be used on the deceased, giving rise to the establishment of "Connect Centers." These state-owned and operated facilities allowed one to call and communicate with the dead.

These "Connect Centers" allowed people who were still in a period of bereavement to cope with their loss by talking with their recently deceased loved ones.

The protagonist, Kusuhara Hiroki, is a college student struggling with suicidal impulses after the sudden passing of his close childhood friend, Mizunashi Sorano.

Her memories were to last only until August 26—a mere four more days. Kusuhara teams up with his friend, Amamiya Kakeru, in an attempt to steal Mizunashi Sorano's memories from the server where they were stored.

In the midst of this, the two discover the secret of the Connect Centers, and are suddenly embroiled in the fight taking place behind the scenes.

[From (https://www.kickstarter.com/projects/sekaiproject/memorys-dogma-a-scifi-indie-visual-novel-from-japa/description)]

Originally planned to be released as 3 volumes, the project was cancelled after the first, and the remaining 2 were converted into 4 light novels.

14Cultural moment · release cadence

  1. 2016

    Japanese release

    Original edition, shipped by the developer.

16Platforms & editions

Langwin
EN
JA
RU
ZH-HANS
ZH-HANT

Per-platform edition detail (physical / download / fan-patch) ships once catalog.editions lands.

17Cast · anti-spoilered

Character index pending — curator cast sheet not yet written.

18Content advisory

  • Sexual content

    On-screen adult content flagged at the catalog level.

    none
  • Violence

    On-screen violence flagged at the catalog level.

    none
  • Age rating

    Not rated.

    none

19Structural map

Route tree pending — branching not yet mapped by a curator.

20Memorable

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04What curators say

The discourse around the book.

Long-form reviews, disagreements made visible, what readers keep returning to.

21Featured reviews

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22Velocity · completion · heatmaps

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Completion rate

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Chapter heatmap

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23Rating distribution

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24Argued takes · where curators disagree

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25Lists featuring this VN

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26Reading group

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27Recent notes

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28Full archive · 0 more reviews

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05Adjacent reading

Where to go from here.

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29Adjacent shelf · by tag overlap · 5 results

31Curator picks

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32Sponsored · publisher partner

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